![]() ![]() ![]() The debate at the moment centers on not just the quality of the remasters’ visuals but whether or not these new graphics fundamentally alter the design, tone, and creative intent of the original games in a negative way. The much brighter colors are the most obvious example of this new style, but even the character models and environments just pop in a way that makes them feel a bit more exaggerated than their comparatively grittier counterparts. It’s a little difficult to really feel the full effect of the differences during those relatively quick comparison shots seen in the trailer, so here are a few additional comparison screens that highlight just how different the remasters looks compared to the original games:Īgain, the graphics are clearly “improved,” but as you can see, many of the ways the original games’ visuals have been upgraded have resulted in the remasters looking slightly more cartoonish overall. ![]() That trailer makes it pretty obvious that the upcoming GTA remasters vastly improve the original games’ visuals from a purely technical perspective (which we’ll talk about more in a bit), but, as you also probably noticed, those generally improved visuals also arguably change the art style of the original games. ![]()
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